Showing posts with label Scott Lynch. Show all posts
Showing posts with label Scott Lynch. Show all posts

Wednesday, November 20, 2013

Scott Lynch's THE REPUBLIC OF THIEVES

So, it's pretty well documented now that I really love Locke Lamora, and I've been eager to read more of his adventures. Especially since this new book, The Republic of Thieves, promised finally to let us get a first-hand look at the character whose absence has been such a presence in the first two books, Sabetha, the only female Gentleman Bastard. Or, I guess, the Token Lady Bastard.

Which is to say that this is where a lot could have gone wrong at this point in this series, in which Scott Lynch has so far managed to avoid incorporating anything dumb or cliched or annoying or infuriating; a Token Female could be the worst possible thing to happen in this universe, could deform and warp everything about it -- or, if handled right, could make the series even more awesome.

It's handled right. Oh, is it handled right. Because yes, Sabetha is beautiful. And super-accomplished. And super-smart. And all the male characters pretty much just want to fling themselves at her feet, the better to look up her skirt. But Sabetha deals with it the way a real heroine should. She acknowledges it, occasionally takes advantage of it, but mostly, she calls bullshit on it, clearly and distinctly. Especially where Locke is concerned. The more he declares his undying admiration and devotion, the more she skewers him for not acknowledging that she is a person in her own right who maybe never asked for said admiration and devotion and resents the idea that because he wants to give it to her, she not only has to accept it but has to in some way reciprocate it, or owes him something in exchange for it. Which, it turns out she does reciprocate it, which just makes her angrier at his presumption that his attentions are welcome. It's all very fraught, this Locke/Sabetha business.

We get to see all of this play out in three layers of storytelling. In the novel's present we get a sequel to the first two books, being the further adventures of Locke and Jean after their high seas heartbreak. Intercut with this is another extended flashback to the Gentleman Bastard's teenage years, when Sabetha was a part of their crew and Locke, Jean, Sabetha and the wonderful and much-missed Sanza twins were sent off to do a tour of duty treading the boards in a far-off city, there to perform in a deeply allegorical play called The Republic of Thieves, which, Gene Wolfe-style, forms a third layer of storytelling as bits of its plot and text are doled out at irregular intervals to serve as a sort of meta-commentary on what's going on in the two main plots.

Weirdly, though the stakes are higher in the "present" plot, it's the flashbacks that were my favorite. One could attribute this to the presence of the Sanza twins, but one would be wrong; Calo and Galdo are barely there, hardly even bit players in the theater troop drama that unfolds, as if Lynch having killed them off, can't bear to try to bring them back to life even in flashbacks now. They have some amusing moments, sure, but they're not very Sanza moments. No. The flashback plot is wonderful because of the Locke and Sabetha show, because of the drama attendant on a messed up theatrical troupe and the built-in tension that comes with any theater story: will they pull it off?

Of course, will they pull it off is also the question in the "present" plot. Red Seas Under Red Skies, you may recall, left Locke on the verge of a nasty and painful death by poison, a poison that had been administered by a nasty wizard to both Locke and Jean but for which one antidote existed, so of course Locke trick-forced said antidote on Jean. The Republic of Thieves picks up from there with a representative of the same enemy force that poisoned the Bastards offering to save Locke's life for a price: he and Jean have to come to their city and help fix an election for the amusement of the nasty wizards. With the extra catch being that both sides get help rigging said election, and the other side's mastermind is to be Sabetha, who will once again have to be twice as good as the males because she's actually up against two males.

That the resulting contest, while entertaining, turns out to have even higher stakes than originally appeared the case should come as no surprise to Lynch's readers. Something big has been building through all the books; the Elderglass strewn here and there in his realms is not just set dressing but clues to the destruction or flight (or both) of an ancient and powerful race of somethings that made/built the towers and bridges and walls still standing and usable in Locke's day. The nasty wizards haven't just been pursuing the Bastards for revenge. I now feel the need to re-read the first two books to see what other signs I've been ignoring or discounting as just background color for the Bastards' antics.

But that's going to have to wait. I never thought I'd ever say this, but I'm kind of Bastarded out for a while. Hmm.

Tuesday, February 26, 2013

Scott Lynch's RED SEAS UNDER RED SKIES #OneBookAtATime

After breathlessly all but clawing my way through the 500+ awesome pages of Scott Lynch's The Lies of Locke Lamora, I did something I never, ever do. I tore immediately into its sequel. I did this not because the first novel left me on any kind of crappy cliffhanger -- quite the contrary; every loose end in The Lies of Locke Lamora is well-knotted by novel's end, and the ending is perfectly satisfying, if rather anguished. Had I not known there was a sequel just a click or two away, I might well have moved on to something else entirely, as I do so often, even when the sequel is just a click away. That's what the "want to read" list on GoodReads is for, after all.

But no, this time I kept going. I kept going because I loved the characters -- well, the characters that survive the first novel.* And the memory of the characters who didn't was still poignant, and I wanted to see what the survivors would be like without them.

Red Seas Under Red Skies starts off the way a lot of quality television episodes and films like to start these days. We get dropped into the middle of an arresting and unusual scene, in which our beloved characters are behaving very strangely, clearly under duress, and we are overwhelmed with curiosity as to how things came to that pass. And then everything flashes way back by way of furnishing that information. Knowing from the first novel that Scott Lynch is a writer who is capable of quite intricate plotting, surprises, and character juggling, we relax from the initial shock and watch the story begin rather sedately to unfold.

Actually, scratch the "rather". It's actually very sedate, this sequel. Gone is the whip-smart banter, the hilarity, the infectious audacity of the Gentleman Bastards I fell in love with in the first book. As befits what became of most of the bastards; the survivors are mourning them. Locke is dissolving in self-pity and Jean is losing patience with him. It all threatens to become tedious, until Lynch reminds us that this pair tweaked the noses of perhaps the most powerful secret evil organization of all at the end of the last novel, and that's going to have consequences! But even then, this novel is a very slow burn, especially when contrasted with its predecessor.

This doesn't make it necessarily a bad novel, just a slower and more subtle one (a gambit involving ordering some very specific custom furniture left me scratching my head for a very long time and even now there's part of me saying "Really? That? Really?" It feels quite true to these surviving characters, sobered and made more somber by their huge setbacks last novel. They're sort of zombie versions of themselves for this one: still smart, still talented, still ambitious, but rather lifeless all the same.

Fortunately for us, even Zombie Locke and Zombie Jean are better fantasy heroes than the run of them. Zombie Locke could still go toe to toe with Tyrion Lannister in any battle of wits one cared to name, and Zombie Jean could probably wipe the floor with Westley or Aragorn in single combat. Maybe double combat. They're just not as fun.

But fun isn't the only reason to read a novel; this is a more mature work, less showing off (though there are still some bravura set pieces, like the Amusement War, a living chess game with some nasty consequences for the destitute human pieces who get captured) and more meditation on property and fairness, equality and justice, and the price individuals and societies pay when parties demand and take revenge.
"Here were the richest and freest people in the Therin world, those with positions and money but no political duties to constrict them, gathered together to do what law and custom forbade beyond Saljesca's private fiefdom -- to humiliate and brutalize their lessers however they saw fit, for their own gleeful amusement."
Scenes like that make one long for Locke and Jean to go all kinds of Robin Hood on the upper class's asses, and to a degree we get that. The two mandates of the Thieves' God Locke and Jean are raised to serve are 1. Thieves Prosper and 2. The Rich Remember -- remember that they're vulnerable, that their possessions are just things of which they can be relieved and with the loss of possessions can come loss of power. Our boys did a great job of fulfilling both mandates in the first book, but were at a loss as to what to do with their accumulation of loot until someone else took it away from them. Here, the second mandate takes on a darker and more desperate edge. Once Locke witnesses the Amusement War, all of his careful schemes and cons with Jean are deformed by his righteous anger, something Jean, who did not see the decadent cruelty of unfettered wealth and power at play firsthand, never completely shares (just as earlier he did not entirely share Locke's despair). This tension between the friends, both when it's real and when it's feigned in service of a "job", is something new to the Bastards, and it's not pretty. But it's always, always believable.

All this is not to say that there is no fun to be had here. Locke's and DVD's adventures in sea are exciting as hell! Neither man knows a thing about sailing, and their attempts to fake such would be hilarious, if they didn't have such serious consequences. The new characters met on the Brass Sea are fascinating, unpredictable, and unforgettable. A fierce female sea captain/pirate queen, Zamira, who is as protective of her crew as of her two children who are also aboard, is worthy of her own novel. I would read the hell of a spinoff series about her.

Indeed, once our heroes are shipboard, Red Seas Under Red Skies becomes an entirely different novel -- still dark, but dark in the service of rollicking pirate adventure. And who doesn't like that? Especially rollicking pirate adventure that also passes the Bechdel Test!

But so, I didn't devour it in one or two sittings like I did its predecessor, but I never wanted to set it aside for a different book altogether, either. I just wasn't always in the mood for it, at least not until its glorious seabound second half. So if you take this one up and find yourself yawning, stick it out at least until they weigh anchor. You'll be glad you did.

*Lynch's is very much post-Nedd Stark work.

Tuesday, February 12, 2013

Scott Lynch's THE LIES OF LOCKE LAMORA #OneBookAtATime

Every once in a while, I encounter a main character whose antics and misdeeds I find completely irresistible and whom I quickly come to adore beyond all reason, but whom I would never, ever desire to know in real life. Richard Sharpe, cold-blooded killing machine of the Napoleonic land wars comes to mind. So does Lymond. And so does Locke Lamora. Well, I would love Locke Lamora, but he probably wouldn't love me back.

But how could I not completely fall for Locke Lamora? From the earliest pages of The Lies of Locke Lamora (first in a series called Gentleman Bastard -- again, how can I not love this?), in which he is just a little kid, Locke is set up as the most devious, shifty, troublesome, prideful, thieving, amoral little turd no parent or teacher or citizen of the world would ever, ever want to encounter, and indeed, the "Thiefmaker" whose troupe of trainee-pickpockets Locke tricks his way into joining is at his wits end with the kid and all but ready to pay the guy in charge of the next stage of this world's elaborate criminal training enterprise to take Locke early. Let that sink in for a moment. The guy who gives little kids their first lessons in thievery can't handle Locke because he's too devious and precocious. Because Locke breaks all the rules of being a little kid thief (including picking the pockets of the guards who sold his batch of orphans to the Thiefmaker, thus putting the Thiefmaker's entire operation into jeopardy before the kid is even actually a part of it!).

And that's just the first 30 pages or so. And then Locke grows up! Fortunately, his new father figure, the shifty pseudo-priest, Father Chains*, while an even greater criminal than the Thiefmaker, is a man with a plan, and that plan includes creating the Gentleman Bastards. Locke shall be but one of them. Chains raises him alongside two Weasleyesque twins, the fantastic Sanza brothers, and a big lug with a head for numbers named Jean. The friendship these kids form is true and deep and lovely to behold, both when they're learning to be gentlemen and when they're acting like bastards. Hilarious, hilarious bastards. Like Dorothy Parker and Joss Whedon teamed up for the dialogue bastards. With plotting help from, say, Donald Westlake and Patricia Highsmith and Clifford Irving.

Which is to say, they grow up to be con men, and their central caper in this novel (well, aside from the actual plot of the novel, which I'll get to in a moment) is a wonder to behold: no less than a live action pseudo-medieval** enacting of the famous Nigerian phishing scam -- but Locke and the boys go it one better by also pretending to be what amounts to the FBI, coercing the scam's victims into cooperating with the scam, actually handing over the cash, as part of a supposed sting operation. I mean, delicious!

But where the first half of the novel feels like a Lymond story with a laugh track (and I'm not kidding about the dialogue, you guys. If you don't laugh with complete uncool abandon at this dialogue, you must have gone to Vegas and awakened in a bathtub full of icewater with your sense of humor removed), the second half is more like The Count of Monte Cristo with a pyrotechnics budget. That is because of the plot. Which, oh my goodness, the plot. But you know what? That's all I'm going to say about the plot because you just need to go read the book, my dearlings.

And, O ye readers of GRRM and the like who roll your eyes at the treatment of women in them, rejoice! The Lies of Locke Lamora features a whole bevy of kickass women of astonishing variety and importance. While it's never explicitly claimed that this is an egalitarian society (I speak in terms of gender issues only, here; it's still got all the trappings of feudalism, after all), men and women both can be fighters, thieves, priests, political authorities, scientists (well, okay, alchemists***) gladiators (actually, no, the kind of gladiators we see in this world are only female, and they leap from tiny platform to tiny platform over seawater because their opponents are ferocious mutant sharks that can leap 20 feet out of the water!), maybe even the Godfather (Godmother? Godsister?) of the whole damned underworld.

Be prepared though, when you take up this book, to do a bit of mental heavy lifting, because the chronology of this narrative is as complicated as it could possibly get without also containing time travel. It's quite seamlessly and masterfully done, most of the time, but it's not a straightforward beginning-to-end narrative. A few scenes are replayed from different points of view, and then there is a whole big thread of flashbacks in which elements that are important to the main plot are doled out in the midst of often hilarious stories of the Gentleman Bastards' upbringing, which means that exposition is pretty deftly handled and goes down easy. And pay attention to those bits, because no Chekov's guns go unfired in this story.

And now I'm going to do something I don't usually do, especially since I'm still committed to reading one book at a time this year, and that's to immediately start reading the sequel. Indeed, I have already done so. And it starts off with a real shocker.

Scott Lynch is the MAN.

*And I know what people are probably thinking. Shifty priest. Little boys. Well, stop it. It's not like that. Indeed, there's really no sex or romance at all in this book. And it doesn't need it, because stuff is always happening. Glorious, glorious stuff that is way more interesting to read about than kissing parts.

**Except there are all sorts of hints and elements of the world-building that indicate this is more likely a human colony on an alien planet than a pseudo-medieval standard fantasy past. The island city that is the setting for the novel is built on the ruins of an alien settlement, the basic architectural elements of which still remain in the form of vast, still usable towers and other structures of "Everglass" which is unbreakable, unmeltable, indestructible in every way, and beautiful, and in some way some kind of storer of solar energy, which it gives back after sundown in the form of "Falselight." Oh, and there are three moons. But that's it. Otherwise it could be any other standard Europeanish fantasy world. Well, except for the wolf sharks and the scorpion hawks and stuff.

***If I have a gripe about this book, it's the reliance on the hand-waving invocation of "alchemy" with no further explanation to explain everything from artificial light to how pack animals are kept under control. But it's a slight quibble. I'm over it.